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Early tool fragments
Subnautica 2 Repair Tool item render.

Subnautica 2 Repair Tool Blueprint

Tool recipe

Repair Tool is a route decision because its fragments pull you toward early wrecks and story-adjacent stops. Do it with Scanner, oxygen margin, and a clear exit plan rather than as a random long swim.

Reviewed .

Recipe version: Recipe reviewed for Early Access build 128456. The two-scan unlock is also documented in the official EA 1.2 patch notes.

Subnautica 2 Repair Tool scan progress during the Colonist Bunker 1 route.
Type

Tool recipe

Station

Fabricator

Route

Repair Tool fragment route

Status

Scan unlock

Blueprint facts

Use this row set when you need the station, unlock condition, output, and downstream planning without losing the route context.

Category

Tool fragment route

Produces

Repair Tool

Crafted at

Fabricator after blueprint completion

Unlock requirement

Complete two Repair Tool scans, then return to the Fabricator.

Scan requirement

2 Repair Tool fragment scans after EA 1.2

Used in

Repair interactions, base reliability, early progression stops, wreck follow-ups

Route order

Follow the unlock order before spending materials on lower-priority extras.

Open route
Step 1

Prepare Scanner and oxygen margin

Do not start the fragment route before the starter tool and oxygen kit are stable.

Step 2

Use Chap base as a lead

The southeast Chap blackbox cave is one supported early route point.

Step 3

Choose one wreck for the second scan

Use either the south wreck or the northeast wreck after Chap base. Keep the other location as a fallback or a separate looting trip.

Step 4

Stop at two and pin the craft

After the blueprint completes, pin its recipe. EA 1.2 highlights a pinned recipe when you collect a resource it needs.

Step 5

Craft after unlock

At the Fabricator, combine 1 Titanium Ingot, 1 Wiring Kit, 1 Basic Battery and 1 Sulfur. The ingot and Wiring Kit are finished components, so loose Titanium and Copper alone do not complete this row.

What it unlocks

Repair Tool blueprint progress
Repair interactions
Early wreck follow-up options
Base-route reliability

Player decisions

Raw material total

5 Titanium, 4 Copper, 1 Silver, 1 Acidic Raion Pouch and 1 Sulfur using the Fabricator ingot. With an available Processor, use 3 Titanium instead.

Required scans

Two, as stated in the official EA 1.2 Buddy System patch notes.

Best timing

After Scanner, Basic Fins, Air Bladder practice, and better oxygen planning.

Main blocker

Treating every wreck as a free side objective before the fragment is handled.

Map set

Chap base, south wreck, and northeast wreck markers.

Map route links

These map entries point to the route stops that matter for this blueprint or recipe.

Questions people ask

Do I need three Repair Tool fragments?

No. The official EA 1.2 patch reduced the unlock to two scans. Three route locations are listed so you have a choice or a fallback.

Where should I look for Repair Tool fragments?

Use the Chap base, south wreck, and northeast wreck route leads, then stop once the blueprint is complete.

Can I craft Repair Tool before the scans?

No. Treat it as a fragment unlock first, then read the Fabricator row after the blueprint completes.

What is the Repair Tool recipe?

Use 1 Titanium Ingot, 1 Wiring Kit, 1 Basic Battery and 1 Sulfur at the Fabricator after completing the two-fragment unlock.

Sources for this recipe

Related recipe and blueprint pages

Related blueprint chain