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Starter power recipe
Subnautica 2 Basic Battery icon.

Subnautica 2 Basic Battery Recipe

Power recipe

Basic Battery is not just a tool ingredient. The Welcome Center route asks you to bring a spare for the power terminal, then the Habitat Builder recipe asks for another battery when you return home.

Reviewed .

Recipe version: Reviewed for Early Access build 128456. The pictured crafting screen was recorded in build 115506; the ingredient quantities still match.

Fabricator showing the Basic Battery recipe: 2 Copper and 1 Acidic Raion Pouch.
Type

Power recipe

Station

Fabricator

Route

Starter power to Welcome Center

Status

Fabricator recipe

Blueprint facts

Use this row set when you need the station, unlock condition, output, and downstream planning without losing the route context.

Category

Power recipe

Produces

1 Basic Battery

Crafted at

Fabricator → Basic Materials → Electronics

Unlock requirement

Fabricator recipe

Scan requirement

None

Used in

Scanner power path, Welcome Center power terminal, Habitat Builder material chain, Flashlight planning

Route order

Follow the unlock order before spending materials on lower-priority extras.

Open route
Step 1

Make the tool battery first

Scanner matters before the Welcome Center because the route is built around blueprint scans.

Step 2

Bring one spare to the facility

A spare Basic Battery keeps the Welcome Center power step from forcing an early return.

Step 3

Reserve another for Habitat Builder

After the scan route, the builder craft needs a Basic Battery in the material chain.

What it unlocks

Scanner power path
Welcome Center power terminal
Habitat Builder material chain
Flashlight planning

Player decisions

Two batteries

4 Copper + 2 Acidic Raion Pouches. This covers the battery ingredients for one Scanner and one Flashlight.

Each extra battery

Add 2 Copper + 1 Acidic Raion Pouch for the Welcome Center spare or another craft.

Main use

Scanner, Welcome Center power, Habitat Builder, and starter light planning.

Best route

Starter caves and Copper loops before the Welcome Center.

Common mistake

Arriving at the power terminal with no spare battery.

Map route links

These map entries point to the route stops that matter for this blueprint or recipe.

Questions people ask

What is the Basic Battery recipe?

Use 2 Copper and 1 Acidic Raion Pouch to make one Basic Battery at the Fabricator.

How many battery materials do I need for Scanner and Flashlight?

Each tool recipe uses one Basic Battery. Their two batteries cost 4 Copper and 2 Acidic Raion Pouches in total, before any spare battery for the Welcome Center.

What is Basic Battery used for in the Welcome Center route?

It powers starter tools, helps restore the Welcome Center power step, and becomes part of the Habitat Builder recipe later.

Should I craft extra Basic Batteries early?

Craft what the route needs first: Scanner power, one spare for the Welcome Center, and one for Habitat Builder. Then decide on extras.

Sources for this recipe

Related recipe and blueprint pages