S2 Subnautica 2 Wiki
Pre-launch planning

Subnautica 2 Launch Planner

A compact planning page for the public Early Access details that are already confirmed: platform choice, system checks, co-op expectations, and a conservative first-session plan.

Launch
May 14, 2026
08:00 PDT / 15:00 UTC
Price
$29.99 USD
Early Access
Co-op
Up to 4 players
Online play
Underwater launch briefing with a submersible and illuminated base

Pre-launch checklist

1 Wishlist or follow the preferred official store page.
2 Confirm storage space and PC requirements if playing on Windows.
3 Decide whether the first run is solo discovery or a shared co-op save.
4 Agree on voice chat, session length, and who hosts if playing with friends.
5 Avoid treating Early Access as a finished 1.0 build; expect systems and content to change.
6 Bookmark the wiki categories you will want after launch: biomes, creatures, resources, and crafting.

Editorial boundary

Subnautica 2 is still in Early Access planning territory, so this site should be useful without filling gaps with guesses.

Only state facts that are visible on official pages or store listings.
Do not invent creature names, item locations, recipes, or biome layouts before they are confirmed.
Use planning advice for pre-launch pages, then add discovered in-game details after Early Access opens.
Keep official sources linked so readers can verify release, platform, and system requirement details.
Explorer with a scanner, drone, and submersible in a glowing underwater reef
First hour route
Turn launch curiosity into a concrete first-session plan.
Divers and a maintenance robot near an underwater habitat corridor
Co-op prep
Give every player a useful job before the first dive.